The application (game) is scored on android without errors. On the device starts. But after a second of use, it just crashes with the words "application (name) stopped."

Build on the PC works without any problems at all and does not smell of any departures. Advertising from the Appodeal network is integrated into the application, but removing all the code related to it from the application, I got the same result.

What can it be connected with and how to fight?

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    Run on the phone, connected by cable to the studio and see the log. - Eugene Krivenja 7:44 pm

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